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Call of duty ghosts

broken image

There are a few possible explanations as to how this might have happened. The characters have been reskinned, the environment is slightly different and the player is being dragged towards a truck instead of a helicopter, but the motion capture animations and camera movement appear to be a direct copy-and-paste job. As the side-by-side comparison above shows, a cutscene from near the beginning of Call of Duty: Ghosts singleplayer campaign is virtually identical to a cutscene from the end of Call of Duty: Modern Warfare 2. Video game developers often reuse existing assets, such as textures or character models, when making a sequel, but it appears that Infinity Ward has gone one step further. New evidence suggests that this feeling of deja vu is not just an illusion. Infinity Ward has made some effort towards rejuvenating things in Call of Duty: Ghosts, which has a playable dog character called Riley and female soldiers in the multiplayer, but the latest round of reviews have been unforgiving and have criticized the game for being over-familiar. If there's a single most common criticism of Infinity Ward's annual modern military FPS Call of Duty, it's that the series is suffering from franchise fatigue and each new game is far too similar to the last.